Elevation
The Elevation Tool can raise and lower pre-existing terrain. Its main feature is the ability to add custom heightmaps. These modify the elevation depending on the brightness in the image provided.
Tool Options
| Option | Description |
|---|---|
| Y Limit | This determines the height of the cylindrical shape to affect surfaces. |
| Mode | Determines how the terrain is affected. Raise, Lower and Flatten are some of the modes. |
| Smoothing | Determines how smooth the elevation will turn out. |
| Apply | This dropdown allows you to switch between a single application and a continuous application. |
| Rate / Amount | These determine how many blocks are applied at a time. |
| Falloff | The falloff determines how the elevation is applied around the center. |
| Load Heightmap | Similar to falloff, heightmaps allow for further modification to the elevation. Pressing "Load Heightmap" will open an explorer window prompting you to choose an image. When using a coloured image, the image will automatically be converted to black and white. |