Keybinds

This is a list of all editable keybinds in the keybind window.

Basic

NameDefault KeybindDescription
Rotate CameraLeft ButtonThe key used to rotate the camera in editor mode
Invert Camera RotateA toggle to invert camera rotation in editor mode
Pick BlockMiddle ButtonThe key used to pick blocks from the world inside editor mode
Pick Block DragA toggle that allows for replacing blocks in the viewport quickly by drag and dropping blocks onto them
Use ToolRight ButtonThe key used to execute editor mode tools
Arcball CameraCtrl+Left ButtonThe keys used to rotate the camera around the point the cursor clicked on in a spherical motion
User Viewport Center for ArcballA toggle that makes the arcball camera feature use the center of the viewport instead of the cursor position for rotating the camera
Arcball Cardinal SnapThe key used to make the camera snap to the closest axis when using arcball camera
Pan CameraCtrl+Right ButtonThe keys used to pan the camera
CrosshairRight ButtonThe key used to rotate the camera like outside of the editor1
Adjust Tool RadiusCtrl+Middle ButtonThe keys used to adjust the tool radius for editor mode tools that support it
Adjust SpeedThe key used to adjust flight speed by scrolling when held

Edit

NameDefault KeybindDescription
ConfirmEnterThe key used to mainly confirm Selections
UndoCtrl+ZThe keys used to undo actions made with Axiom2
RedoCtrl+YThe keys used to undo actions made with Axiom2
CopyCtrl+CThe keys used to copy blocks from a Selection to your Clipboard
Copy With AirThe key used to include air blocks when copying blocks
PasteCtrl+VThe keys used to paste a preview of your clipboard into the world generating a Placement
DeleteDeleteThe key used to delete blocks within a Selection
CutCtrl+XThe keys used to replace blocks in your Selection with a Placement, effectively cutting it from the world
Cut: Copy to clipboardA toggle to make cutting copy to the Clipboard
DuplicateCtrl+JThe keys used to generate a copy of the Selection as a Placement
Extrude PointEThe key used to add a point at the location of the previous point. Mainly used for the Path and Modelling tool
Save BlueprintCtrl+PThe keys used to save your Clipboard as a Blueprint

View

NameDefault KeybindDescription
Show SelectionsThe key to toggle rendering of Selections
Show BiomesCtrl+BThe keys to toggle rendering of Biome Borders
Show AnnotationsThe key to toggle rendering of Annotations
Show Display Entity GizmosThe key to toggle rendering of Display Entity Gizmos
Show Marker Entity GizmosThe key to toggle rendering of Marker Entity Gizmos
Show Collision MeshThe key to toggle rendering of the Collision Mesh
Show Light BlocksThe key to toggle rendering of Light Blocks
Show Structure Void BlocksThe key to toggle rendering of Structure Void Blocks

Operations

NameDefault KeybindDescription
Quick FillCtrl+FThe keys used to execute a simplified version of the Fill Operation
Quick ReplaceCtrl+RThe keys used to execute a simplified version of the Replace Operation

Placement

NameDefault KeybindDescription
Rotate PlacementCtrl+RThe keys used to rotate a Placement clockwise
Flip PlacementCtrl+FThe keys used to flip a Placement along the axis the player is facing
Paste and SelectThe key used to place and automatically select the Placement

Movement

NameDefault KeybindDescription
Force Enhanced FlightA toggle for enhanced flight in editor mode
Use Vanilla Movement ControlsA toggle that lets you set custom movement controls for editor mode

Tools

NameDefault KeybindDescription
Swap To Last ToolThe key to swap to the last used tool
Magic SelectMThe key to swap to the Magic Select tool
Box SelectBThe key to swap to the Box Select tool
Freehand SelectNThe key to swap to the Freehand Select tool
Lasso SelectLThe key to swap to the Lasso Select tool
RulerThe key to swap to the Ruler tool
AnnotationThe key to swap to the Annotation tool
PainterPThe key to swap to the Painter tool
Noise PainterOThe key to swap to the Noise Painter tool
Biome PainterThe key to swap to the Biome Painter tool
Script BrushThe key to swap to the Script Brush tool
Gradient PainterThe key to swap to the Gradient Painter tool
Freehand DrawGThe key to swap to the Freehand Draw tool
Sculpt DrawThe key to swap to the Sculpt Draw tool
Rock ToolHThe key to swap to the Rock tool
WeldJThe key to swap to the Weld tool
MeltKThe key to swap to the Melt tool
StampThe key to swap to the Stamp tool
TextThe key to swap to the Text tool
ShapeThe key to swap to the Shape tool
PathThe key to swap to the Path tool
ModellingThe key to swap to the Modelling tool
FloodfillThe key to swap to the Floodfill tool
Fluid BallThe key to swap to the Fluid Ball tool
ElevationEThe key to swap to the Elevation tool
SlopeThe key to swap to the Slope tool
SmoothUThe key to swap to the Smooth tool
DistortThe key to swap to the Distort tool
RoughenThe key to swap to the Roughen tool
ShatterThe key to swap to the Shatter tool
ExtrudeZThe key to swap to the Extrude tool
ModifyThe key to swap to the Modify tool

Ingame

NameDefault KeybindDescription
CopyCtrl+CThe keys to copy Display Entites and blocks with their exact block properties in builder mode3
DeleteDeleteThe key to delete blocks or Display Entites in builder mode3

Gizmo

NameDefault KeybindDescription
Nudge ForwardsUp ArrowNudges the Gizmo in editor mode forwards based on the direction the player is facing
Nudge BackwardsDown ArrowNudges the Gizmo in editor mode backwards based on the direction the player is facing
Nudge RightRight ArrowNudges the Gizmo in editor mode to the right based on the direction the player is facing
Nudge LeftLeft ArrowNudges the Gizmo in editor mode to the left based on the direction the player is facing
Nudge +YPage UpNudges the Gizmo in editor mode upwards
Nudge -YPage DownNudges the Gizmo in editor mode downwards

Notes

1

This only works if no tool is active

2

Note that certain actions like using replace mode in builder mode or deleting display entities can't be un-/redone.

3

Not to be confused with the keybinds for editor mode.